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Intro to Immersion 101

I’ve been promising an essay on immersion to a bunch of people for a while now, so as much as I hesitate to use any word so formal as “essay”, I guess this is where it starts. Hrm, OK. Lets start here:...

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Agenda Affirmation

I saw this over on Deep in the Game and thought it was a really useful exercise, so I yoinked it. Thanks Chris! Social I like it when people approach the game with a commitment to social...

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Stance Crap and Authorial Intent.

I’m going to say something very unpopular. Ready? Actor stance and Author Stance are different names for what are two streams of the same authorial act and only really exist to explain and define each...

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Gender and Game Mechanics: Part 3 – How we fare in Care and Justice

Originally posted by Mo on Gaming as Women on August 28, 2013 Last time, I discussed care-oriented and justice-oriented mediation, and had a brief look at how the conflict resolution in traditional...

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Gender and Game Mechanics: Part 4 – Care in Action?

Originally published by Mo on Gaming as Women on Sept 11, 2013 This is part four of a series. In the previous posts I talked about how sociology and sociolinguistic studies on gendered communication...

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Gender and Game Mechanics: Part 5 – Hybrid Care and Justice (Powered by the...

Originally published by Mo on Gaming as Women September 25, 2013 Last time I talked about Nordic larps and provided an example of a game (Mad about the Boy) that had a care mediation bias, though did...

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Gender and Game Mechanics: Part 6 – Self Organization with Care and Justice

Last time I talked about how care and justice models can come together in harmony and I used Powered by the Apocalypse hacks as examples. This post I want to talk about a few experiences I’ve had where...

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Gender and Game Mechanics: Part 7 – The X Card as Care Overlay

Originally published by Mo on Gaming as Women, October 23, 2013. Last time I talked about ways that care and justice players could come into agenda conflict in games while discussing some personal...

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